![]() Other windows include a file explorer, data analyser, and request summaries. The Device Tree is the main pane, showing you which devices are connected and their hierarchy. When you start USB Device Tree Viewer, you’ll notice various window panels in the interface. You’ll also be able to view any device nodes connected to them and the driver relationship in that instance. There are also layers of information related to drivers linked to the objects, specifically if the device stacks created them. If you have objects attached to your PC that form a chain, you can investigate the details of the device stack. The data you can access includes Instance ID, Service Name, Setup Class, Hardware Location, and more. This information is only available if the external device is PnP hardware, which is also something USB Device Tree Viewer can detect for you. The matching is more accurate for lower values.The program lets you dig a little deeper if you want to see what PnP properties there are for the USB. The MSE values provide an approximation of the match between the hardware renderer and the Microsoft reference rasterizer: The picture quality mode enables you to compare the current hardware rasterizer with the Microsoft reference rasterizer when using the default settings - 1024x768x32 with No FSAA. ShaderMark enables you to modify the underlying HLSL shader code, thus optimizing a driver for a specific shader, instead of the entire shader pipeline becomes impossible. ShaderMark is a free DirectX 9 pixel shader benchmark with advanced options and full support for different compiler targets. ![]() ShaderMark: Free DirectX 9 pixel shader benchmark
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